using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("AnimationEventDispatcher")]
	public class AnimationEventDispatcher : MonoBehaviour
	{
		public AnimationEventDispatcher(IntPtr address, string className)
			: base(address, className)
		{
		}

		public AnimationEventDispatcher(IntPtr address)
			: this(address, "AnimationEventDispatcher")
		{
		}

		public void FireAnimationEvent(object obj)
		{
			method_8("FireAnimationEvent", obj);
		}
	}
}
